UTAMI, Luthvia Aprilliza; ROSLIANA HARAHAP. The Effect of a Quizizz Assisted Gamified Learning Model on the Mathematical Problem-Solving Skills of 10th-Grade High School Students. EduMatSains : Jurnal Pendidikan, Matematika dan Sains, [S. l.], v. 11, n. 1, p. 329–343, 2026. DOI: 10.33541/edumatsains.v11i1.8353. Disponível em: https://ejournal.uki.ac.id/index.php/edumatsains/article/view/8353. Acesso em: 2 aug. 2026.