ANGGI VIRLANDA; EVA JULYANTI; SAKINAH UBUDIYAH SIREGAR. The Effect of Gamification-Based Educational Games on Improving Students’ Motivation and Quality of Mathematics Learning in Junior High School. EduMatSains : Jurnal Pendidikan, Matematika dan Sains, [S. l.], v. 10, n. 3, p. 377–384, 2026. DOI: 10.33541/edumatsains.v10i3.7854. Disponível em: https://ejournal.uki.ac.id/index.php/edumatsains/article/view/7854. Acesso em: 17 jun. 2026.