RUDY SETIAWAN; ELITA MEGA SELVIA WIJAYA; VALERIANA ANGELIKA NIKA. AI-Based Smart E-Module: Transformation of Dakonan Games into RME Learning Trajectory for Junior High School Students’ Numeracy Literacy Escalation. EduMatSains : Jurnal Pendidikan, Matematika dan Sains, [S. l.], v. 11, n. 2, p. 374–386, 2026. DOI: 10.33541/edumatsains.v11i2.8575. Disponível em: https://ejournal.uki.ac.id/index.php/edumatsains/article/view/8575. Acesso em: 3 nov. 2026.